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CALL FOR VOLUNTEERS
CALL FOR GAMES
CALL FOR SPEAKERS
CALL FOR ARTISTS
About
Visitors Guide
Past Festivals
2024
2023
2019
2018
Contact
Participate
CALL FOR VOLUNTEERS
CALL FOR GAMES
CALL FOR SPEAKERS
CALL FOR ARTISTS
About
Visitors Guide
Past Festivals
2024
2023
2019
2018
Contact
program
2024
FRIDAY | 6.12
SATURDAY | 7.12
09:00
Arrival & coffee
09:30
Welcome and seating
10:00
The District Six VR Experience Project - The emotional and social impact of applied game technology.
Lars Espeter
10:25
How to Be a Producer (and Stay Friends)
Crystal Ball
10:45
Playing with Time - Animation in Games
Kane Forster
11:10
Juice it or Lose it!
Rodwin Malinga
11:35
Panel: From Concept to Console: The Art of Music and Sound Design in Gaming
James Mathes (host)
Ulysses At Sea
Elben Schutte
Deon Van Heerden
12:00
Play for Adults
Andrew Putter
12:25
What life is like being a UI/UX unicorn
Fey Vercuiel
13:00
LUNCH
14:00
Behind the scenes of a playful installation artist
Robin Baumgarten
14:35
Fantastic; raucous; beautiful things - Exhibiting alt.ctrl and neo-arcades in social spaces
Craig Fairweather
15:10
The Power Of Paintings
Thomas Waterzooi
15:45
How I found the one timeline where my passion project didn’t die
Céline Veltman
16:20
Baldur’s Gate 3: Agency is in the Authoring
Tom Kleinenberg & Felix Pedulla
17:00
Evan Greenwood's "Carnival of Delights"
Evan Greenwood
18:00
CONFERENCE CLOSE
22:00
Venue closes
09:00
Arrival & coffee
09:30
Welcome and seating
10:00
Procedural Generation
Henk Scheepers
10:30
Panel: Inclusivity in Game development
Anja "Nanna" Venter (Host)
Arielle Kling
Viviane Christen
Tshireletso Tshwenyane
Melissa Nzuza
Avuzwa Ntshongwana
11:00
Infinite playground
Rick Treweek
11:25
Creating Across Worlds: From Music to Video Games
Dope Saint Jude
11:50
Going Big and Staying Home
Ulysses at Sea
12:25
From Grassroots to Greatness: Where We Are Now and the Journey Ahead
Emmanuel Omijie
12:45
LUNCH
14:00
From It Girl to IT Girl
Dominique Gawlowski
14:35
ARGO. The Voices in My Head Want to Save the World
Joanna Oluoch
15:10
From “Bingo Bongo” to “My daddy didn’t love me”: a very scientific games classification system
Aleksandra Korabelnikova
15:45
How to ignite that Vision Flame - Make your team burn for your ideas
Mascha Camino
The A MAZE. Hyper Talks
hosted by Marina Diez
16:15
Fake It 'til You Break Down
Bracken Hall
How to become a game producer by accident
Michaela Bussey
Principles over processes for guiding sustainable studios
Leon van Niekerk
Developing a story that sells
Kyle Jantjies
Scriptable Objects in Unity
Johann Ungerer
Rejection Therapy Makes You a Better Game Designer
Rohun Ranjith
An Ode to the Cape Town Game Scene
Richard Pieterse
17:00
Do the Thing That Makes Sense
Xalavier Nelson Jr
17:50
Awards
18:00
CONFERENCE CLOSE / After party starts at Botanik Social House
21:00
VENUE CLOSES/ After party continues at Botanik Social House