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Visitors Guide
Past Festivals
2024
2023
2019
2018
Contact
About
Visitors Guide
Past Festivals
2024
2023
2019
2018
Contact
program
2024
FRIDAY | 6.12
SATURDAY | 7.12
09:00
Arrival & coffee
09:30
Welcome and seating
10:00
The District Six VR Experience Project - The emotional and social impact of applied game technology.
Lars Espeter
10:25
How to Be a Producer (and Stay Friends)
Crystal Ball
10:45
Playing with Time - Animation in Games
Kane Forster
11:10
Juice it or Lose it!
Rodwin Malinga
11:35
Panel: From Concept to Console: The Art of Music and Sound Design in Gaming
James Mathes (host)
Ulysses At Sea
Elben Schutte
Deon Van Heerden
12:00
Play for Adults
Andrew Putter
12:25
What life is like being a UI/UX unicorn
Fey Vercuiel
13:00
LUNCH
14:00
Behind the scenes of a playful installation artist
Robin Baumgarten
14:35
Fantastic; raucous; beautiful things - Exhibiting alt.ctrl and neo-arcades in social spaces
Craig Fairweather
15:10
The Power Of Paintings
Thomas Waterzooi
15:45
How I found the one timeline where my passion project didn’t die
Céline Veltman
16:20
Baldur’s Gate 3: Agency is in the Authoring
Tom Kleinenberg & Felix Pedulla
17:00
Evan Greenwood's "Carnival of Delights"
Evan Greenwood
18:00
CONFERENCE CLOSE
22:00
Venue closes
09:00
Arrival & coffee
09:30
Welcome and seating
10:00
Procedural Generation
Henk Scheepers
10:30
Panel: Inclusivity in Game development
Anja "Nanna" Venter (Host)
Arielle Kling
Viviane Christen
Tshireletso Tshwenyane
Melissa Nzuza
Avuzwa Ntshongwana
11:00
Infinite playground
Rick Treweek
11:25
Creating Across Worlds: From Music to Video Games
Dope Saint Jude
11:50
Going Big and Staying Home
Ulysses at Sea
12:25
From Grassroots to Greatness: Where We Are Now and the Journey Ahead
Emmanuel Omijie
12:45
LUNCH
14:00
From It Girl to IT Girl
Dominique Gawlowski
14:35
ARGO. The Voices in My Head Want to Save the World
Joanna Oluoch
15:10
From “Bingo Bongo” to “My daddy didn’t love me”: a very scientific games classification system
Aleksandra Korabelnikova
15:45
How to ignite that Vision Flame - Make your team burn for your ideas
Mascha Camino
The A MAZE. Hyper Talks
hosted by Marina Diez
16:15
Fake It 'til You Break Down
Bracken Hall
How to become a game producer by accident
Michaela Bussey
Principles over processes for guiding sustainable studios
Leon van Niekerk
Developing a story that sells
Kyle Jantjies
Scriptable Objects in Unity
Johann Ungerer
Rejection Therapy Makes You a Better Game Designer
Rohun Ranjith
An Ode to the Cape Town Game Scene
Richard Pieterse
17:00
Do the Thing That Makes Sense
Xalavier Nelson Jr
17:50
Awards
18:00
CONFERENCE CLOSE / After party starts at Botanik Social House
21:00
VENUE CLOSES/ After party continues at Botanik Social House